Maybe have a hub area for this game where you can upgrade to have your stamina increase an last longer against them hearts also have rarities as we from common to mythic
I find it quite an exciting little game! Runs alright on a mobile browser as well, (with a tad bit difficulty for WebGL to cooperate), but it's a great start to a good game.
I like the game, your art style works great for close-up action. However, there is something I do not understand which Ero did not explain outright: what is "Percentage Chance"? Also, suggestions:
1. Make it so that the player can replay the tutorial in case they accidentally skip it over. Whatever information saving going on made it so that I had to start it up in an incognito tab to get it back.
2. Give the option for the player to select what variant of dragon genitalia they're working with. While this can be dictated through adjusting the sliders, since this the finale and purely aesthetic having the option appreciate the variety on the way to reaching "your" dragon would be nice.
3. The ability to map to a keyboard button for preference.
4. The ability to pause, and/or a clear indicator of how to pause.
This game is super fun. Even if its a lil' rough around the edges I can tell a lot of hard work was put into it, mixing naughty stuff with fun mechanics. I've beaten it lots, and wish I could make something half this fun~
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Maybe have a hub area for this game where you can upgrade to have your stamina increase an last longer against them hearts also have rarities as we from common to mythic
this game doesn’t work on my phone cuz it just keeps refreshing. Anyone know how to fix it?
I find it quite an exciting little game! Runs alright on a mobile browser as well, (with a tad bit difficulty for WebGL to cooperate), but it's a great start to a good game.
I like the game, your art style works great for close-up action. However, there is something I do not understand which Ero did not explain outright: what is "Percentage Chance"? Also, suggestions:
1. Make it so that the player can replay the tutorial in case they accidentally skip it over. Whatever information saving going on made it so that I had to start it up in an incognito tab to get it back.
2. Give the option for the player to select what variant of dragon genitalia they're working with. While this can be dictated through adjusting the sliders, since this the finale and purely aesthetic having the option appreciate the variety on the way to reaching "your" dragon would be nice.
3. The ability to map to a keyboard button for preference.
4. The ability to pause, and/or a clear indicator of how to pause.
This game is super fun. Even if its a lil' rough around the edges I can tell a lot of hard work was put into it, mixing naughty stuff with fun mechanics.
I've beaten it lots, and wish I could make something half this fun~
Thanks for making it~ <3
not bad but i do think you should also add the ability to be a female and mate from above
to bad you didint work on run run more but nice to see another game heres hoping its fully designed this time
I feel like the mechanics could use an explanation Via a little tab or the game description
Ero (the pseudodragon) explains the mechanics whenever you click on a perk that has mechanics in it Arousal, Free Cum, Plap, etc